File list
This special page shows all uploaded files.
| Date | Name | Thumbnail | Size | User | Description | Versions |
|---|---|---|---|---|---|---|
| 12:28, 23 April 2009 | Chocolate Doom OSWALD.png (file) | 57 KB | Chocolate Doom running on the [http://beaversource.oregonstate.edu/projects/cspfl OSWALD] embedded platform (thanks to exp[x]). {{screenshots}} | 1 | ||
| 21:13, 26 March 2009 | Chocolate-caca-kdikdizd.png (file) | 102 KB | Chocolate Doom running under libcaca. {{screenshots}} | 1 | ||
| 20:56, 26 March 2009 | Chocolate-doom-caca.png (file) | 150 KB | Doom I title screen rendered using libcaca. {{screenshots}} | 1 | ||
| 23:29, 12 March 2009 | Yamaha YM3812.jpg (file) | 386 KB | OPL2 chip. From Wikipedia: https://secure.wikimedia.org/wikipedia/en/wiki/File:Yamaha_YM3812.jpg GFDL. | 1 | ||
| 22:44, 20 February 2009 | Powermac-linux.png (file) | 91 KB | Chocolate Doom running under Linux on my Performa 6400 PowerMac. {{screenshots}} | 1 | ||
| 02:46, 13 February 2009 | Chocolate Doom Wii.png (file) | 67 KB | MikeRS | Chocolate Doom on the Nintendo Wii This technically violates the screenshot guidelines since Chocolate Doom is being displayed at a less than 640x480 resolution, however 640x480 is the maximum that the Wii supports and this is meant as platform screensho | 1 | |
| 18:18, 25 January 2009 | Chocolate-heretic.png (file) | 86 KB | Chocolate Heretic, from raven-branch. {{screenshots}} | 1 | ||
| 18:04, 25 January 2009 | Chocolate-hexen.png (file) | 148 KB | Hexen running from the raven-branch code. {{screenshots}} | 1 | ||
| 01:13, 18 January 2009 | ChocoVista.png (file) | 248 KB | MikeRS | new Vista shot, fully conforms to the screenshot guidelines now | 2 | |
| 18:56, 14 December 2008 | Chocolatedoom-opensolaris.png (file) | 243 KB | Exp(x) | Chocolate Doom 1.2.1 running on OpenSolaris 2008.11 | 2 | |
| 10:07, 14 December 2008 | Chocowindows.png (file) | 107 KB | MikeRS | Screenshot guidelines conformity. | 3 | |
| 01:39, 18 November 2008 | Three screen on two screens.jpg (file) | 89 KB | Chocolate Doom three monitor mode running windowed across two monitors. | 1 | ||
| 19:26, 21 September 2008 | Chocolate-doom-obsd.png (file) | 48 KB | MikeRS | New OpenBSD screenshot to conform to screenshot guidelines. | 2 | |
| 07:27, 17 June 2008 | Chocolate-doom-freebsd.png (file) | 191 KB | Gomar | Chocolate Doom running on FreeBSD. | 1 | |
| 16:21, 26 April 2008 | Chocolate-doom-linux.png (file) | 263 KB | Chocolate Doom under Ubuntu 8.04. | 1 | ||
| 06:07, 22 January 2008 | 800x480.png (file) | 62 KB | MikeRS | Chocolate as it would appear in the Asus Eee PC's resolution :) | 1 | |
| 09:40, 23 October 2007 | Chocolate-leftright-network.jpg (file) | 99 KB | Photo of a three-screen setup running with the new network code. Thanks, Ryan (Salazar). | 1 | ||
| 20:40, 15 December 2006 | Aspect ratio corrected.png (file) | 346 KB | Screenshot of the aspect ratio correction code in action. The window is vertically stretched to Doom's correct aspect ratio. | 1 | ||
| 04:16, 26 November 2006 | Chocolate Doom Solaris.jpg (file) | 119 KB | Spooferman | Screenshot of Chocolate Doom on Solaris, playing the Bjorn & Holger "Serenity" megawad. | 1 | |
| 00:01, 2 October 2006 | Doomwire.png (file) | 14 KB | Doomwire. | 1 | ||
| 22:40, 29 September 2006 | 3screen.png (file) | 192 KB | Three screen mode running on a single machine with the new multiplayer code. {{screenshots}} | 1 | ||
| 19:31, 20 September 2006 | Setup.gif (file) | 50 KB | Animated screenshot of the (work in progress) setup program. | 1 | ||
| 20:19, 2 June 2006 | Chocolate-doom-setup.png (file) | 8 KB | First screenshot of the setup program! | 1 | ||
| 21:31, 24 May 2006 | Calculator.png (file) | 2 KB | Calculator made using the text mode GUI library. | 1 | ||
| 01:18, 23 May 2006 | Txt-gui-3.png (file) | 12 KB | New text mode GUI screenshot, showing signals (the "cheesy mushroom" label is updated whenever the values below it are changed), and window actions (F1 brings up a pop-up dialog). | 1 | ||
| 22:34, 20 May 2006 | Txt-gui-2.png (file) | 10 KB | New screenshot of the text mode gui code, showing tables, multiline label widgets and checkboxes. | 1 | ||
| 19:42, 18 May 2006 | Txt-gui.png (file) | 10 KB | Screenshot of the initial text mode GUI code in action. | 1 | ||
| 15:19, 14 January 2006 | New-waiting-screen.png (file) | 2 KB | New netgame waiting screen. | 1 |