File list

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This special page shows all uploaded files. By default the last uploaded files are shown at top of the list.

A click on a column header changes the sorting.
File list
 

descDate Name User Size Description Versions
20:42, 2 February 2012Chocolate_Doom_AmigaOS_4.jpg (file)Fraggle286 KB (Chocolate Doom running on AmigaOS 4. Thanks to Timo Sievänen. {{Doom Screenshots}} Category:Platform screenshots)1
22:42, 29 December 2011Chocolate_Win95.png (file)Janizdreg74 KB (Chocolate Doom running on Windows 95. Note that the OS isn't officially supported by the port. Screenshot by Sneakernets. Category:Doom screenshots Category:Platform screenshots)1
00:36, 31 October 2011Chocolate_Doom_Gentoo.png (file)Dj-Dexter790 KB (Chocolate Doom in Gentoo GNU/Linux)1
03:42, 25 September 2011V2-branch_9_games.png (file)Fraggle903 KB (Nine Doom engine-based games running simultaneously - a demonstration of v2-branch. Category:Screenshots)1
14:51, 18 September 2011Chocolate_Setup_find_Internet_server.png (file)Fraggle16 KB (New feature from v2-branch that allows Internet and LAN servers to be found and selected automatically from within the setup tool.)1
22:48, 3 September 2011Chocolate_Doom_MacOSX.png (file)Fraggle1.89 MB (Snow Leopard screenshot showing the Chocolate Doom .dmg package and GUI launcher alongside the running game.)4
00:00, 8 May 2011OS_X_DMG.png (file)Fraggle114 KB (Screenshot of the "new look" OS X DMG package, to appear soon in Chocolate Doom 1.6.0.)1
21:18, 17 April 2011Strife-thumbnail.png (file)Fraggle3 KB (Brighter thumbnail.)2
14:39, 17 April 2011Download_icon.png (file)Fraggle3 KB (Download icon for the front page. From the tango icon library, document-save.png. Public domain.)1
14:25, 17 April 2011Bigouch.png (file)Fraggle60 KB (New version with dropshadow.)2
17:29, 6 March 2011Chocolate-doom.png (file)Fraggle59 KB (Chocolate Doom under Gnome at 320x240, Clearlooks theme. )5
12:05, 31 August 2010Strife-linux.png (file)Fraggle73 KB (strife-branch, revision 1986. {{Strife screenshot}})1
02:02, 8 July 2010Chocdoomhaiku-map15.png (file)Lordnothing240 KB (Splat.)1
01:08, 8 July 2010Chocdoomhaiku-map30-1.png (file)Lordnothing272 KB (Map 30 Doom II Haiku operating system. Still alive.)1
11:50, 25 April 2010H-army.png (file)Fraggle55 KB (H-ARMY.HHE running under Chocolate Heretic, demonstrating HHE support. {{Heretic screenshot}} )1
22:37, 18 January 2010OS_X_Launcher_GNUstep.png (file)Fraggle174 KB (OS X Launcher program running on Linux with GNUstep. Category:OS X Launcher screenshots)1
21:15, 18 January 2010OS_X_Launcher.png (file)Fraggle56 KB (Minimalist launcher program for the Mac OS X Chocolate Doom package.)1
20:03, 25 December 2009OSX_Launcher_1755.png (file)Fraggle196 KB (Launcher program for Mac OS X, revision 1755.)1
00:38, 17 September 2009Chocolate-launcher.png (file)Fraggle18 KB (Chocolate Doom launcher frontend for Mac OS X, under development on Linux, running on GNUstep. Category:Launcher screenshots)1
00:29, 17 September 2009Chocolate-launcher-themed.png (file)Fraggle217 KB (Launcher frontend for Mac OS X, running on Linux using GNUstep (for development purposes). Category:Screenshots)1
23:29, 16 September 2009Multi-waiting.png (file)AlexMax35 KB (Waiting to play...)1
23:27, 16 September 2009Multi_waiting.png (file)AlexMax35 KB (Waiting to play...)1
23:47, 29 August 2009Allhell.jpg (file)DuckReconMajor57 KB (All Hell is Breaking Loose playing under Chocolate Doom.)2
22:36, 12 June 2009Windows-mobile-setup2.png (file)Fraggle12 KB (Chocolate Setup running on Windows Mobile 5 (in landscape mode). Category:Setup tool screenshots)1
22:35, 12 June 2009Windows-mobile-setup1.png (file)Fraggle15 KB (Chocolate Setup running on Windows Mobile 5. Category:Setup tool screenshots)1
22:34, 12 June 2009Windows-mobile-hexen.png (file)Fraggle53 KB (Chocolate Hexen running on Windows Mobile. {{Hexen screenshot}} Category:Platform screenshots)1
22:33, 12 June 2009Windows-mobile-heretic.png (file)Fraggle74 KB (Chocolate Heretic running on Windows Mobile 5. {{Heretic screenshot}} Category:Platform screenshots)1
22:04, 12 June 2009Windows-Mobile-009.png (file)Fraggle51 KB (Chocolate Doom running on Windows Mobile 5 (iPAQ rx1950). {{Doom screenshot}} Category:Platform screenshots)1
22:03, 12 June 2009Windows-Mobile-002.png (file)Fraggle46 KB (Chocolate Doom running on Windows Mobile 5 (iPAQ rx1950). {{doom screenshot}} Category:Platform screenshots)1
18:17, 12 May 2009Chocolate-setup-autojoin.png (file)Fraggle299 KB (New autojoin option in Chocolate Setup. {{screenshots}})1
17:25, 26 April 2009Textscreen-ascii-charts-1504.png (file)Fraggle22 KB (Small font ASCII chart as of r1504. {{screenshots}})1
16:18, 25 April 2009Textscreen-ascii-charts.png (file)Fraggle37 KB (ASCII charts with the low and high resolution fonts, as of revision 1503. ~~~~)1
18:28, 23 April 2009Atari-small.png (file)Fraggle18 KB (Demonstration of the new textscreen mini-font for use on low resolution devices, based on the [http://hea-www.harvard.edu/~fine/Tech/x11fonts.html Atari Small] font by Tom Fine.)1
11:28, 23 April 2009Chocolate_Doom_OSWALD.png (file)Fraggle57 KB (Chocolate Doom running on the [http://beaversource.oregonstate.edu/projects/cspfl OSWALD] embedded platform (thanks to exp[x]). {{screenshots}})1
01:02, 1 April 2009Skymaybe.png (file)Fraggle25 KB (The Sky May be. {{screenshots}})2
20:13, 26 March 2009Chocolate-caca-kdikdizd.png (file)Fraggle102 KB (Chocolate Doom running under libcaca. {{screenshots}})1
19:56, 26 March 2009Chocolate-doom-caca.png (file)Fraggle150 KB (Doom I title screen rendered using libcaca. {{screenshots}})1
22:29, 12 March 2009Yamaha_YM3812.jpg (file)Fraggle386 KB (OPL2 chip. From Wikipedia: https://secure.wikimedia.org/wikipedia/en/wiki/File:Yamaha_YM3812.jpg GFDL.)1
21:44, 20 February 2009Powermac-linux.png (file)Fraggle91 KB (Chocolate Doom running under Linux on my Performa 6400 PowerMac. {{screenshots}})1
01:46, 13 February 2009Chocolate_Doom_Wii.png (file)MikeRS67 KB (Chocolate Doom on the Nintendo Wii This technically violates the screenshot guidelines since Chocolate Doom is being displayed at a less than 640x480 resolution, however 640x480 is the maximum that the Wii supports and this is meant as platform screensho)1
17:18, 25 January 2009Chocolate-heretic.png (file)Fraggle86 KB (Chocolate Heretic, from raven-branch. {{screenshots}})1
17:04, 25 January 2009Chocolate-hexen.png (file)Fraggle148 KB (Hexen running from the raven-branch code. {{screenshots}})1
00:13, 18 January 2009ChocoVista.png (file)MikeRS248 KB (new Vista shot, fully conforms to the screenshot guidelines now)2
12:56, 17 January 2009Chocolate_Windows_7.png (file)MikeRS227 KB (Chocolate Doom on Microsoft Windows 7 {{screenshot}})1
12:14, 4 January 2009Plutonia_2.png (file)MikeRS131 KB (Plutonia 2 in Chocolate Doom. MAP33: Chocolate {{screenshot}})1
17:56, 14 December 2008Chocolatedoom-opensolaris.png (file)Exp(x)243 KB (Chocolate Doom 1.2.1 running on OpenSolaris 2008.11)2
09:07, 14 December 2008Chocowindows.png (file)MikeRS107 KB (Screenshot guidelines conformity.)3
00:39, 18 November 2008Three_screen_on_two_screens.jpg (file)Fraggle89 KB (Chocolate Doom three monitor mode running windowed across two monitors.)1
18:26, 21 September 2008Chocolate-doom-obsd.png (file)MikeRS48 KB (New OpenBSD screenshot to conform to screenshot guidelines.)2
21:58, 11 September 2008Chocolate-wolfendoom.png (file)Dragonsbrethren96 KB (WolfenDOOM running under Chocolate Doom.)1

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