Talk:The Sky May Be

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the blessed engine dont loads here, the monsters and weapons are old boring original doom'sAndreZoio 02:27, 27 Jul 2009 (UTC)

Actually, that's just the sprites failing to merge for some reason; the rest of the game stays the same and compatibility with demos is not affected. If the game is installed in DOS as it was intended, and you merge the SKYMAYBE.WAD file that is placed into C:\SKYMAYBE, rather than _SMB417.WAD, the sprites all work fine in Chocolate Doom. I've tried unsuccessfully to get the same effect as the DOS installer without needing DOS, although I probably just need to figure out how to use deusf correctly... it's probably doable though. --MikeRS 00:03, 13 Aug 2009 (UTC)