Talk:Crispy Doom

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Article bloated into a long changelog[edit]

It's a bit unclear about what it is that makes Crispy Doom anymore. It's moved a long way from its humble origins of being a resolution boost, and it seems more equivalent to Boom or such nowadays. I think the article would be a whole lot clearer if it had a summerization of what Crispy Doom is and a run-down of the features, and avoiding detailed changelogs (such things can be just a ChangeLog file in the repo, can't they?). --chungy (talk) 21:19, 25 August 2014 (BST)

I'd support this, though it's probably a good idea to coordinate any changes with Fabian, as he seems to be using this page as Crispy Doom's website (which I have no problem with!). Maybe it would be best to split this page up into multiple, separate pages. Fraggle (talk) 21:38, 26 August 2014 (BST)
Yeah, this notice was mainly intended to be directed for Fabian :) --chungy (talk) 00:23, 30 August 2014 (BST)

Hi there, thank you very much for your suggestions! Indeed, what this page was missing was a description of the objectives of this source port. I have just updated the Synopsis and Objectives paragraphs in the hope that they now povide the necessary information and fulfill the requirements to understand the objectives of this port.