Strawberry Doom
Strawberry Doom is a fork of the Chocolate Doom codebase that extends some of the limits of Chocolate Doom to match some of those of PrBoom+, as well as adding features such as playable bots, despite of this, the port now seems to be defunct, as it was last updated in March of 2008 and never actually saw an official release by the head developer, GhostlyDeath (who is now known as RestlessRodent), only playable demos were released via the project's SourceForge page.
It featured extended limits as per Doom plus, in-game multiplayer scoreboard which also shows player health and armor information, enhanced and color contextualized automap (which was also copied into ReMooD, a port that GhostlyDeath would soon work on a few months later), primitive bots with primitive navigation for any level, and deathmatch team support.
External links[edit]
- Mirror of the projet on GitHub with the latest build (August 2008)
- The project's SVN builds up to March 2008 on SourceForge