Development

From Chocolate Doom

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Chocolate Strife, currently under development.

Chocolate Doom is under active development and aims for a roughly three month release cycle. If you're a fan you might want to keep up to date with the latest bleeding edge pre-release version from the Subversion repository.

You can browse the Chocolate Doom source code here. You can track new developments on CIA. There is also the Cocoademon bot on Twitter.

[edit] Forks and branches

Major Chocolate Doom features are developed on separate branches and merged to trunk when complete. There is a list of branches here. For now the active one is:

Chocolate Doom is designed to be easily forked so that people can develop their own modified versions if they wish. There is a list of forks here.

[edit] Following development

[edit] Windows builds

If you're a Windows user you can download prebuilt Windows binaries of the bleeding edge versions:

[edit] Compiling

Manually compiling Chocolate Doom is usually a straightforward, automated process. There are instructions here on the wiki for different platforms:

[edit] How to help out

There are many ways to help out the project:


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