Building Chocolate Doom on Mac OS X
From Chocolate Doom
The latest development versions of Chocolate Doom now run on MacOS X (although there has not yet been an OS X release). To build, follow these steps.
First, install Apple's Xcode development environment, which can be found here (http://developer.apple.com/tools/xcode/) (you will need to register for the Apple site to download this). This is necessary as it includes a copy of the compiler and libraries needed to build Chocolate Doom.
There is a script which will automatically build Chocolate Doom and all its' prerequisites. To run the script, open a Terminal and type:
curl http://www.chocolate-doom.org/build-chocolate-doom | sh
Chocolate Doom will be built in your home folder in ~/chocolate-doom. Copy a Doom IWAD file (doom.wad, doom1.wad, doom2.wad, tnt.wad or plutonia.wad) into this folder, then type:
cd ~/chocolate-doom ./chocolate-doom

