User contributions
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- 04:07, 4 October 2018 (diff | hist) . . (+689) . . N Template:Linksbox (Copy of Template:Frontpagebox)
- 02:13, 4 October 2018 (diff | hist) . . (+253) . . File talk:Chocolatedoom-opensolaris.png (Undo revision 1181 by Fraggle (talk)) (current)
- 17:57, 3 October 2018 (diff | hist) . . (-698) . . Screen resolution (→Supported scale sizes: This is no longer relevant, as of v3 we can scale to any size) (current)
- 16:51, 3 October 2018 (diff | hist) . . (+192) . . Category:Windows Mobile screenshots
- 15:50, 4 September 2018 (diff | hist) . . (+5) . . FAQ (→I have multiple games (IWADs), how can I select something different than Doom II?)
- 15:49, 4 September 2018 (diff | hist) . . (+120) . . FAQ (→I have multiple games (IWADs), how can I select something different than Doom II?)
- 17:31, 27 August 2018 (diff | hist) . . (-55) . . User guide (→Online assistance: change format to match)
- 17:27, 27 August 2018 (diff | hist) . . (-330) . . User guide (Fold multiplayer section into main list)
- 17:25, 27 August 2018 (diff | hist) . . (+1) . . User guide (oops)
- 17:25, 27 August 2018 (diff | hist) . . (-120) . . User guide (reformat to a more "table of contents" style that is more appropriate for a "user guide")
- 23:58, 26 August 2018 (diff | hist) . . (+43) . . Config secrets (→Linear scaling: add link to screenshot) (current)
- 23:56, 26 August 2018 (diff | hist) . . (+156) . . Config secrets
- 23:56, 26 August 2018 (diff | hist) . . (+43) . . N File:Chocolate Doom linear filtering.png (Chocolate Doom with linear screen filtering) (current)
- 19:12, 17 August 2018 (diff | hist) . . (-79) . . Development (Soon to be deleted)
- 19:11, 17 August 2018 (diff | hist) . . (-52) . . MediaWiki:Sidebar
- 15:08, 3 July 2018 (diff | hist) . . (+106) . . Talk:Chocolate Doom
- 19:09, 22 June 2018 (diff | hist) . . (+288) . . Config secrets (restore intro)
- 04:09, 22 June 2018 (diff | hist) . . (+23) . . Config secrets (→Sound)
- 02:53, 22 June 2018 (diff | hist) . . (+39) . . N ENDOOM (Redirected page to Accurate ENDOOM emulation) (current)
- 02:53, 22 June 2018 (diff | hist) . . (+18) . . Config secrets (→Konami code: missed a key)
- 02:52, 22 June 2018 (diff | hist) . . (+581) . . Config secrets (Okay, let's document this one too)
- 02:46, 22 June 2018 (diff | hist) . . (+11) . . Config secrets
- 02:45, 22 June 2018 (diff | hist) . . (+110) . . User guide
- 02:43, 22 June 2018 (diff | hist) . . (+304) . . Config secrets
- 02:42, 22 June 2018 (diff | hist) . . (-213) . . Config secrets (Fix code formatting)
- 02:39, 22 June 2018 (diff | hist) . . (+2,414) . . N Config secrets (Created page with "To keep Chocolate Doom easy to configure, many of its more obscure configuration options are not shown in the setup tool. However, you can still access them by editing `chocol...")
- 01:40, 28 May 2018 (diff | hist) . . (-7,249) . . Command line arguments (Move all autogenerated content out to a separate template to deter people from editing the page.)
- 01:38, 28 May 2018 (diff | hist) . . (+7,330) . . N Template:CMDLINE.doom.autogenerated (Add text generated from Chocolate Doom commit 779d73e4) (current)
- 01:37, 28 May 2018 (diff | hist) . . (+135) . . Command line arguments (fix from 779d73e4)
- 01:24, 28 May 2018 (diff | hist) . . (+62) . . Command line arguments (Update command line arguments from Chocolate Doom HEAD)
- 18:51, 7 May 2018 (diff | hist) . . (+1) . . GUS (→Vanilla wrong instruments bug) (current)
- 18:51, 7 May 2018 (diff | hist) . . (+44) . . GUS (→Vanilla wrong instruments bug)
- 18:50, 7 May 2018 (diff | hist) . . (+235) . . GUS (→Vanilla wrong instruments bug)
- 07:55, 28 January 2018 (diff | hist) . . (0) . . FAQ (→I have played Doom using other source ports. Why does everything in Chocolate Doom appear to be vertically stretched?: I don't believe this is true of "most" ports. Only a few get this wrong nowadays)
- 07:54, 28 January 2018 (diff | hist) . . (-366) . . FAQ (→When playing in a full screen mode, why is there a black border around the screen?)
- 06:56, 28 January 2018 (diff | hist) . . (+110) . . FAQ (→How do I play fan-made levels (WADs) and other modifications?: add note about using -merge)
- 05:29, 25 January 2018 (diff | hist) . . (-9) . . Three screen mode (→Usage) (current)
- 05:28, 25 January 2018 (diff | hist) . . (+563) . . Three screen mode (→Usage)
- 20:14, 9 January 2018 (diff | hist) . . (0) . . File:Chocolate-doom.png (Fraggle uploaded a new version of File:Chocolate-doom.png) (current)
- 20:03, 9 January 2018 (diff | hist) . . (-57) . . File:Chocolate Doom MacOSX.png (current)
- 19:23, 9 January 2018 (diff | hist) . . (0) . . File:Chocolate Doom MacOSX.png (Fraggle uploaded a new version of File:Chocolate Doom MacOSX.png)
- 23:32, 30 December 2017 (diff | hist) . . (-12) . . Template:Generic package build and install (->3.0.0)
- 23:29, 30 December 2017 (diff | hist) . . (+9) . . Sdl2-branch (current)
- 23:29, 30 December 2017 (diff | hist) . . (-309) . . Sdl2-branch
- 23:02, 30 December 2017 (diff | hist) . . (-5) . . Template:Srclink (master is now the default branch again) (current)
- 22:55, 30 December 2017 (diff | hist) . . (-55) . . Setup/Sound configuration (3.0 released)
- 22:55, 30 December 2017 (diff | hist) . . (+143) . . Setup/Display configuration (3.0 released)
- 22:55, 30 December 2017 (diff | hist) . . (-215) . . Screen resolution (3.0 released)
- 22:54, 30 December 2017 (diff | hist) . . (-59) . . Mac OS X launcher (3.0 released) (current)
- 22:53, 30 December 2017 (diff | hist) . . (+123) . . Building Chocolate Doom on Fedora (3.0 released) (current)