Portability

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Chocolate Doom running on Solaris 2.6 on a SPARC processor.

One of the main design aims of Chocolate Doom is to be portable, running on as many different processor architectures and operating systems as possible. To help achieve this, it is based on LibSDL, which provides a cross-platform interface for developing portable multimedia applications such as games.

To date, Chocolate Doom has been successfully run on:

  • Windows NT 3.51
  • Windows 95
  • Windows 98
  • Windows 2000
  • Windows XP
  • Windows Vista
  • Windows 7
  • FreeBSD
  • OpenBSD

Screenshots of Chocolate Doom running on various different platforms can be seen here.

It will likely run on various other operating systems - see the list of platforms supported by SDL.

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